This blog presents documentation and information related to the art project War Games: Wow, you must be an intellectual! which was composed and directed in 2001 by ΚΟΝΣΤ ΜΠ and materialized by the contribution of Dionysis Bouloutzas, Eleni Stroulia, Vassilis Harmantas, forming the art group Peace Of Art. This project was presented at Sarajevo in 2001.

Both motivation and inspiration for the creation of this project was the fact that in 2001, the X Biennial of Young Artists from Europe and the Mediterranean would take place at the city of Sarajevo. Sarajevo at that time was still counting the wounds of the recent war.
Living in a neighboring Balkan country, the information related to this war had a heavy imprint on the local society, arising all kinds of passions. To some, questions on the role of the intellectuals, the artists, the education, the mass media, created the need to seek for answers.

War Games: Wow, you must be an intellectual! is the first of a series of projects by ΚΟΝΣΤ ΜΠ focused on the Media and information. This particular project consists of three individual parts, all together forming a new installation.
At the center of this installation stands the starting point of the project, which is the video-game Wow, you must be an intellectual! presented on a large video-wall. To the right, there is a home couch and a TV furniture with a TV playing the video People's Stand. To the left, as a promotional trick for the video-game, war toys used in its production are presented framed as artwork. From a stand next to the exhibits, one can obtain the magazine War Games.

20151127

War Games / english edition

War Games
Monthly Preview

New game presentation
The Enemy Above
Unexpected and successful killings is the goal of this bloody game.
“I would never imagine that I could ever be in charge of such powerful weapons. True satisfaction…” is what a customer declared.
War Games editor's rating: 2 bombs

New game presentation
Who is the Mother of War?
What is her name?
Where does she live?
The Universe, with its eyes 
seeing a tribe of ants eating another tribe, on a grey blue planet, 
may 
turn with indifference.
Within just a moment, the tribe will be
vanished just like every moment tribes
vanish and reborn.
Every little ant though, with its own 
eyes sees 
the just one moment of his existence 
to be threatened, to get even shorter, to fill with 
pain 
misery 
and death
Maybe he could save himself, if
he could find where the
Mother of War
hides.
“A very sensitive game for those who’re not very much into action… I’ll get it for my wife” said a war game consumer.
War Games editor's rating: 1 bomb

Article
Francisco Goya and the war game
Mr. Goya has probably influenced the war game industry more than any other artist. It is though hard to decide whether it is reality or pure imagination that led his creativity.
For more than 200 years he definitely stands safely above all the creators of war game effects.
His poor means cannot be compared to all the technical support that creators have access to nowadays, his passion though, inspired hundreds of young creators.

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Wow, You Must Be An Intellectual!

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War Games editor's rating: 3 bombs